The Deadline

I know I haven’t written much on here for a while (because, frankly, nobody is reading this blog), but nevertheless, today’s post is about the self-imposed deadline I’ve been crunching on lately. Pretty soon I’ll be on a plane back to Australia to visit family and friends over Easter.  And what I intend to have on my phone before that flight, and currently have one day left to develop, is a build of Mood Flip that contains proper file handling for levels created in the level editor.  If I can complete that, I’ll be able to work on level design on […]